Title: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: Wolf Scaper on September 16, 2010, 07:41:16 pm Here's the source code that I have so far....
ALL THIS DOES RIGHT NOW IS MINES THE ROCKS THIS IS NOT A FINISHED SCRIPT Code: @ScripManifest{ Author"Sean", Name"Sean's Stealing Creation PRO", Type"123SEAN321", Body <html></html> } int ROCKS {"19998, 19999, 20000, 20001"}; int TREES {"19993, 19994, 19995, 19996"}; int FLIES {"20010, 20011, 20012, 20013"}; int SMITH {"19997"}; int BARRIERSRED {"20222, 20223, 20224, 20225"}; int BARRIERSBLUE {"20226, 20227, 20228, 20229"}; int FISH {"19978, 19979, 19980, 19981"}; int REGSTONES {"20212"} int DITCHER {"20183, 20184, 20185, 20186, 20187, 20188, 20189"}; Public class SSCP extends user implements runable { public SSCP { if(!LastWon()){ GoToOtherTeam(); } else { if(option.startsWith( "Jump", 19881){ enableSAntiBan(); } public void Team() { if(TeamTotalLevel < OtherTeamTotalLevel && !inRandom()){ switchTeams.getCurrentTeam(); log("Our team is weak and does not deserve us."); sendStatus("Switching Teams."); getWalkingPath.WalkTo(3567, 3703); } else { if(inRandom()){ enableSRandomSolvers.getRandom(); RandomsLogged += 1; } else { if(TeamTotalLevel > OtherTeamTotalLevel && !inRandom()){ enableSAntiBan(); buildNewWalkingPath.WalkTo(X+1, Y+0); } } } public void LastWon(){ if(message.startsWith("Your team was victorious!"); SSCP.GUI("Games Won" GamesWon += 1); SSCP.GUI("Games Played" GamesPlayed += 1); } else { if(message.startsWith("Your team was defeated."); SSCP.GUI("Games Lost" GamesLost += 1); SSCP.GUI("Games Played" GamesPlayed += 1); } } public void GUI(){ appendTextToScreen.TextColor("GREEN"); appendTextToImage("Games Played ")GetGamesPlayed); appendTextToScreen.TextColor("RED"); appendTextToImage("Games Lost ")GamesLost); appendTextToScreen.TextColor("GREEN"); appendTextToImage("Games Won ")GamesWon); appendTextToScreen.TextColor("GREEN"); appendTextToImage("Points Gained ")Points); appendTextToScreen.TextColor("CYAN"); appendTextToImage("Randoms ")RandomsLogged); GUI.TextPlaces(0,0,0); GUI.TextPlaces(0,10,1); GUI.TextPlaces(0,20,2); GUI.TextPlaces(0,30,3); GUI.TextPlaces(0,40,4); } } public inGamePlaying{ if(!inWaitingRooms() && !inRandom()){ inGame = true; startSAntiBan(); getSkills.PlayersName("www.runescape.com/highscores=8167+playername+"); } } public void Mine(){ if(inGame()){ if(player.MiningLevel >= 80){ canMineALL(ROCKS); } } } Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: can on September 17, 2010, 03:50:40 pm I read this and half of this involves a team lol? Did you randomly add soulwars crap?
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: can on September 17, 2010, 09:50:54 pm What a nub D:
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: Thomaso on September 18, 2010, 04:02:00 am i didnt read the title >.>
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: can on September 18, 2010, 12:16:15 pm Me neither D:
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: Thomaso on September 18, 2010, 12:32:14 pm Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: Damuel on September 24, 2010, 03:29:30 pm I didn't recall seeing it the first time I saw this post, Wolf probably edited the topic shortly after we posted.
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: Walshie33 on September 26, 2010, 09:10:10 am nah it was there the whole time i saw and viewed it first when he first told me he had put it up so it was there...
Title: Re: Script In Progress [SIP] SSCP(Sean's Stealing Creation PRO) Post by: pieplom on September 26, 2010, 09:54:36 am I wish runescape was getting more f2p stuff, the best armour blows! |